Planefarer v0.1.20 - A Place For Everything
Added
- Bulk item movement buttons for containers.
- Hotkey for dropping things (defaulting to Q for now.)
- Inventory slots can be locked.
Improved
- A whole bunch of stuff in inventory management; it should behave more intuitively now.
- Right-click now cancels any tool on the cursor, not just a held item.
- Mouseover an inventory item and hit a quickbar button to insert that item in that quickbar slot.
- Braider furniture resized to be more appropriate.
- Framerate increases by 50-100% with large numbers of creatures and placeables.
- Loading a save while in-game now asks for confirmation, like quitting does.
- Better click-attack direction behavior when not moving.
- Gray the cursor’s item icon while you have none of it, matching its quickbar slot.
- Standard stack manipulation hotkeys.
- Precise collision check for block changes instead of guesswork.
Fixed
- Multiplayer exploits involving the dialogue system.
- Esc behavior inconsistent on main menu and loading screens.
- Perpetual error spam generated by some old savegames.
- Other bad old savegame compatibility.
- Attacks incorrectly allowed during conversations.
- Unintended mana from walls.
- Multiplayer sync issues resulting in the wrong map background.
- Gameplay hotkeys leaking into the main menu and loading screens.
- Dialogue desync in multiplayer.
Modding
- Add “Clear” button to the log.
- Improve performance for file pickers.
- Make editor better at not accidentally losing work on close.
- FSResave now does proper savegame cleanup.
- More diagnostic info in replays.
- Rename Teleport debug tool into “Dev Teleport”.
- Fixed: FSResave broken on Windows.
- Fixed: Errors spamming every frame after a debug command throws.
- Fixed: FSSave opening the wrong kind of dialog (whoops).
- Fixed: Some UI windows inappropriately staying open on game load.

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