Planefarer v0.1.20 - A Place For Everything

Added

  • Bulk item movement buttons for containers.
  • Hotkey for dropping things (defaulting to Q for now.)
  • Inventory slots can be locked.

Improved

  • A whole bunch of stuff in inventory management; it should behave more intuitively now.
  • Right-click now cancels any tool on the cursor, not just a held item.
  • Mouseover an inventory item and hit a quickbar button to insert that item in that quickbar slot.
  • Braider furniture resized to be more appropriate.
  • Framerate increases by 50-100% with large numbers of creatures and placeables.
  • Loading a save while in-game now asks for confirmation, like quitting does.
  • Better click-attack direction behavior when not moving.
  • Gray the cursor’s item icon while you have none of it, matching its quickbar slot.
  • Standard stack manipulation hotkeys.
  • Precise collision check for block changes instead of guesswork.

Fixed

  • Multiplayer exploits involving the dialogue system.
  • Esc behavior inconsistent on main menu and loading screens.
  • Perpetual error spam generated by some old savegames.
  • Other bad old savegame compatibility.
  • Attacks incorrectly allowed during conversations.
  • Unintended mana from walls.
  • Multiplayer sync issues resulting in the wrong map background.
  • Gameplay hotkeys leaking into the main menu and loading screens.
  • Dialogue desync in multiplayer.

Modding

  • Add “Clear” button to the log.
  • Improve performance for file pickers.
  • Make editor better at not accidentally losing work on close.
  • FSResave now does proper savegame cleanup.
  • More diagnostic info in replays.
  • Rename Teleport debug tool into “Dev Teleport”.
  • Fixed: FSResave broken on Windows.
  • Fixed: Errors spamming every frame after a debug command throws.
  • Fixed: FSSave opening the wrong kind of dialog (whoops).
  • Fixed: Some UI windows inappropriately staying open on game load.

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