Planefarer v0.1.18 - Colony

Added

  • New accomplice to meet!
  • New furniture to decorate with!

Improved

  • Dragging an item from a chest onto your hotbar will now also pick up the item.
  • Deconstructed blocks now despawn from the center of the block.
  • Error messages on save permission errors.
  • Performance when changing cursor images.

Changed

  • Shift-numbers and ctrl-numbers no longer switch hotkeys.
  • Housing can now be set without an avatar.
  • Housing UI now adds buttons as you meet people.
  • Adjustments to Braider Anchor to improve clickbox and loot icon size.
  • Adjust the size of dropped tile loot so it doesn’t look tiny.
  • Multi-item loot icon changed.

Fixed

  • Creatures should now spawn more reliably.
  • Player ordering issues in multiplayer.
  • Platforms can be incorrectly attached to the outside of the world.
  • Monsters can spawn attached to the world ceiling or walls.
  • Backwards-compatibility issues when loading an old game.
  • Character hitch in a rare terrain-destruction case.
  • Memory leaks caused by toggling inventory visibility.
  • Debug spam caused by some enemies.
  • Render errors if no map is visible.
  • Rendering issue that could result in flickering foliage.
  • Minor resource leak.
  • Standing on the top edge of a dirt tile and replacing it with a granite tile could result in a collision jitter.
  • Potential memory leak in rendering code.

Modding

  • Full revamp of the authored-chunk editor.
  • Add support for hidden tags used for internal gameplay purposes.
  • Renamed outside-world Bedrock to Bourn.
  • Fix: debugGhost.
  • Fix: Errors generated when trying to deconstruct out of the editor bounds.
  • Fix: Creative mode doesn’t display all recipes.

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