Planefarer v0.1.18 - Colony
Added
- New accomplice to meet!
- New furniture to decorate with!
Improved
- Dragging an item from a chest onto your hotbar will now also pick up the item.
- Deconstructed blocks now despawn from the center of the block.
- Error messages on save permission errors.
- Performance when changing cursor images.
Changed
- Shift-numbers and ctrl-numbers no longer switch hotkeys.
- Housing can now be set without an avatar.
- Housing UI now adds buttons as you meet people.
- Adjustments to Braider Anchor to improve clickbox and loot icon size.
- Adjust the size of dropped tile loot so it doesn’t look tiny.
- Multi-item loot icon changed.
Fixed
- Creatures should now spawn more reliably.
- Player ordering issues in multiplayer.
- Platforms can be incorrectly attached to the outside of the world.
- Monsters can spawn attached to the world ceiling or walls.
- Backwards-compatibility issues when loading an old game.
- Character hitch in a rare terrain-destruction case.
- Memory leaks caused by toggling inventory visibility.
- Debug spam caused by some enemies.
- Render errors if no map is visible.
- Rendering issue that could result in flickering foliage.
- Minor resource leak.
- Standing on the top edge of a dirt tile and replacing it with a granite tile could result in a collision jitter.
- Potential memory leak in rendering code.
Modding
- Full revamp of the authored-chunk editor.
- Add support for hidden tags used for internal gameplay purposes.
- Renamed outside-world Bedrock to Bourn.
- Fix: debugGhost.
- Fix: Errors generated when trying to deconstruct out of the editor bounds.
- Fix: Creative mode doesn’t display all recipes.

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