Planefarer v0.1.16 - Beautiful Memories
Added
- Highlight around never-before-seen crafting recipes.
- Map button on the UI.
- Popup banner when a new craftable item is discovered.
- A bunch of trash drops. These aren’t useful … yet.
Improved
- Graphics during rainstorms.
- Better error messages when attempting to load an impossible-to-load game.
- Attack buffering increased and no longer cancels on button-up.
- Better notifications when loading old (or from-the-future) savegames.
- Error messages on loading unloadable saves.
Changed
- Placeable flip now resets on picking a new item.
- Crafting recipes now show up only once you’ve discovered the ingredients.
Fixed
- Birds stick to walls.
- Uncommon collision desync.
- Performance analytics issues after loading a game.
- Multiplayer vulnerability.
- Various ways item-based information tags could fail to be updated.
- Replay sync issues related to Arbor trees.
- Old savegame compatibility bug.
- Collision error with very specific slope layouts.
Modding
- Replays now support seeks and step forward/back.
- Add range debug parameters.
- Add a flip-selection button to the editor.
- Replay generation now gives better feedback.
- Change chunk serialization to avoid out-of-bounds tiles.
- Add text descriptions to all debug commands and flags.
- Convert all ranges to explicit [inclusive,exclusive) format.
- Chunks now complain if there’s bedrock embedded in them.
- Remove a number of no-longer-relevant debug commands and flags.

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