Planefarer v0.1.12 - Foundations

Added

  • New things deep in the ground. Been down there recently?
  • Inventory/container sort buttons.
  • Parallax for better environment art.
  • Highlight slots with new items.
  • “Report” button to allow you to send error reports in. Let me know what’s broken!

Improved

  • Adjusted some breadcrumb categorization.
  • You can now pick up loot by right-clicking on it.
  • Debug console no longer appears outside dev mode.
  • Sword-slash direction is now based on screen position, not character position.

Changed

  • Zone size adjustment and content rearrangement.
  • Hide-UI moved from tilde to F11 to reduce accidentally presses.
  • Move chest contents to the right of the player inventory.

Fixed

  • Grounded creatures sometimes incorrectly try to spawn at the zero coordinate.
  • Critters spawning inside Vorota.
  • Map generation fails occasionally.
  • Movement hitches that would sometimes happen while digging.
  • Errors when creating a new game.
  • Avatar incapable of spawning on broken ground.
  • Seed instability with some map components.
  • Windowed mode would sometimes still be fullscreen.
  • Various desyncs and inconsistencies.
  • Error spam on the intro scene.
  • Placing a door on a player results in the player being bumped.
  • Terminus could end up spawning on the wrong map.
  • Terraform AoE allows removing stuff outside range of placing stuff.
  • Window should no longer end up offscreen.
  • If you’re on the edge of the world, monster spawning causes errors.
  • AI bug causing problems in protacted fights with certain monsters.
  • Map generation error resulting in teleport glitches on startup.
  • Uncommon threading issue that could break game saving.
  • Badly phrased breadcrumbs.
  • Teleport issues when recovering from rare movement issues.
  • Missing background tiles in a few chunks.
  • Rare cases where loading a game could generate errors.
  • Refiner kicks you out of interact after repairing it.

Modding

  • Added: Hyperspeed support to replay playback.
  • Added: Add option to hide foreground tiles in the editor.
  • Fix: CombatStance cursor setting no longer works properly.
  • Fix: Warnings on eyedroppering some tiles.

Cover

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