Update v0.1.6-pre5alpha - The Ambient
This update focuses mostly on the environment. Encounters should be more interesting, and when you’re not actively exploring, you’ll find more wildlife and creatures that aren’t trying to kill you. Let us know if it feels better!

Added
- New monster-spawning behavior, designed to spawn encounter packs instead of individual monsters
 - Ambient neutral critters to provide extra atmosphere
 - Unarmed animations when you don’t have your weapon equipped
 
Improved
- Better despawn behavior for creatures that constantly remain out of view
 
Changed
- Terraform tool now prioritizes reaching the right layer over AoE destruction.
 
Fixed
- Flying creatures no longer spawn underground